Way of the Pyromancer

Way of the Pyromancer

Comments
{1}{R} · Legendary Enchantment
Uncommon · Reality Fracture · Art by Andrey Kuzinskiy
When Way of the Pyromancer enters, empower Jace 2. (Put two loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.") Planeswalkers you control have "[+1]: Add {R}."
Predicted power
Standard 59 Eng.C+Usr.

Its self-contained Jace can make {R} immediately, then filter or draw if protected; slow control decks may accept its low immediate board impact.

Best home 4-Color ControlBand role-playerConfidence 54%

Could be wrong if No revealed planeswalker shell or payoff establishes that control lists can afford this vulnerable turn-two investment.

Pioneer 47 Eng.C-Usr.

Jeskai control can use the red mana and delayed card flow, but a two-loyalty token is a poor tempo play against Pioneer pressure.

Best home Jeskai ControlBand fringeConfidence 50%

Could be wrong if A resilient planeswalker-focused shell could make the global mana ability materially better than a fringe value engine.

Modern 34 Eng.D-Usr.

The card offers a uniquely cheap walker plus delayed value, but it neither affects the board nor survives Modern's efficient pressure well.

Band speculativeConfidence 53%

Could be wrong if An established red planeswalker or proliferation shell could turn its granted mana ability into a real engine.

Legacy 29 Eng.FUsr.

A two-mana, attackable setup piece is slow for Legacy, despite the unusual ability to turn planeswalker activations into red mana.

Band speculativeConfidence 55%

Could be wrong if Cheap mana and a sufficiently protected planeswalker shell could make its mana conversion more exploitable than expected.

Pauper Eng.NLUsr.
Commander 64 Eng.B-Usr.

In red superfriends, walkers can convert spare activations into mana while Jace supplies filtering and delayed cards; the token remains easy to remove.

Best home Red superfriendsBand role-playerConfidence 60%

Could be wrong if Adoption depends on enough red superfriends lists wanting this over protection, ramp, or stronger planeswalker payoffs.

Limited 64 Eng.B-Usr.

A two-mana walker can reach three loyalty while funding a spell, then surveil or eventually draw; opponents can still attack it down easily.

Best home Red midrangeBand solidConfidence 40%

Could be wrong if Set speed, removal density, and planeswalker support are unknown; fast boards could make the token substantially worse.

Planeswalker mana engine

“A two-mana enchantment creates a fragile mana-producing Jace, with real long-game value but little immediate board control.”

AI prediction made before release — not a measured result. Real performance data replaces this once the set is legal and tournament results come in.

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