Rampart Hunter

Rampart Hunter

Comments
{3}{B} · Creature — Horror
Common · Reality Fracture · Art by Néstor Ossandón Leal
Deathtouch When this creature enters, target creature gets +2/+2 and gains deathtouch until end of turn.
Predicted power
Standard 22 Eng.FUsr.

A four-mana 3/3 deathtouch can stabilize combat, but the +2/+2 is only a temporary payoff and provides too little immediate value for current Standard decks.

Band speculativeConfidence 58%

Could be wrong if A new black creature-combat shell could value the ETB attack boost and persistent deathtouch body more than present context suggests.

Pioneer 16 Eng.FUsr.

Pioneer’s efficient threats and removal make a four-mana 3/3 with no card advantage or disruption an unlikely competitive inclusion.

Band speculativeConfidence 69%

Could be wrong if A future synergy that rewards cheap-to-enable deathtouch or creature ETBs could create a narrow use.

Modern 10 Eng.FUsr.

Four mana for a 3/3 deathtouch and a one-turn combat enhancement is far behind Modern’s required rate and does not address its leading strategies.

Band unplayableConfidence 80%

Could be wrong if Only an unusually powerful, presently unprovided deathtouch or ETB-combo payoff would change this.

Legacy 8 Eng.FUsr.

Legacy demands exceptional efficiency or unique combo utility; this fair four-mana combat creature offers neither.

Band unplayableConfidence 84%

Could be wrong if A previously unseen creature-based combo exploiting the temporary deathtouch grant is the only meaningful upside.

Pauper 24 Eng.FUsr.

A 3/3 deathtouch can trade up, but four mana and no lasting ETB value leave it well below Pauper’s efficient threats and interaction.

Band speculativeConfidence 66%

Could be wrong if A slower black midrange environment with large creatures could make its defensive body a fringe option.

Commander 27 Eng.FUsr.

It can improve one combat and remains a deathtouch deterrent, but four mana for a small body is highly replaceable in optimized multiplayer decks.

Best home Deathtouch combat decksBand speculativeConfidence 70%

Could be wrong if A commander that repeatedly exploits creature ETBs or rewards granting deathtouch could make it a niche engine piece.

Limited 61 Eng.B-Usr.

A 3/3 deathtouch is a strong stabilizer, and granting +2/+2 plus deathtouch can force through or win a key combat when another creature is available.

Best home Black creature decksBand solidConfidence 47%

Could be wrong if Unknown speed, removal, and creature sizing determine whether its four-mana defensive floor is merely playable or genuinely strong.

Combat-oriented deathtouch creature

“A serviceable Limited stabilizer whose four-mana body and temporary ETB combat boost are far below Constructed rate.”

AI prediction made before release — not a measured result. Real performance data replaces this once the set is legal and tournament results come in.

Previewed 10 September by MKAU Gaming

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