No Admittance

No Admittance

Comments
{1}{R} · Sorcery
Common · Reality Fracture · Art by Serena Malyon
No Admittance deals 3 damage to any target. Empower Jace 1. (Put a loyalty counter on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Predicted power
Standard 58 Eng.C+Usr.

Two-mana sorcery-speed 3 damage plus immediate surveil is serviceable in Izzet Spellementals, but its rate trails one-mana burn.

Best home Izzet SpellementalsBand role-playerConfidence 61%

Could be wrong if Additional Empower Jace payoffs or unusually important three-toughness targets could make the token package substantially better.

Pioneer 39 Eng.DUsr.

The damage-and-selection package is testable in Izzet Aggro, but two mana at sorcery speed is a meaningful downgrade from efficient burn.

Best home Izzet AggroBand fringeConfidence 68%

Could be wrong if A critical mass of competitive Empower Jace cards could turn its otherwise minor token into a real engine.

Modern 27 Eng.FUsr.

Izzet Prowess has cheaper spells; a two-mana sorcery for 3 damage with only surveil 1 is unlikely to retain a tight deck slot.

Best home Izzet ProwessBand speculativeConfidence 76%

Could be wrong if A new, efficient Jace-token payoff could make the spell's selection and token materially more valuable.

Legacy 19 Eng.FUsr.

Legacy demands much more from two mana than sorcery-speed 3 damage; the one-counter Jace normally amounts only to surveil 1.

Band speculativeConfidence 80%

Could be wrong if An unrevealed Legacy-viable Empower or Jace-token combo could provide a currently unsupported niche.

Pauper 44 Eng.D+Usr.

Madness Burn may test it as redundancy, but Lightning Bolt (91) shows how severely the extra mana and sorcery timing reduce its efficiency.

Best home Madness BurnBand fringeConfidence 70%

Could be wrong if If Jace tokens receive strong common payoffs, the attached surveil and token could outweigh its inefficient burn rate.

Commander 22 Eng.FUsr.

It is removal plus minor selection in Jace decks, but three sorcery-speed damage has little multiplayer impact and needs repeated Empower cards to draw.

Best home Jace planeswalker decksBand speculativeConfidence 73%

Could be wrong if Dedicated Jace-token or planeswalker-counter strategies may value the repeatable token infrastructure more than expected.

Limited 70 Eng.B+Usr.

Cheap 3-damage removal with an immediate surveil activation efficiently answers early creatures and has reach; sorcery speed keeps it below elite removal.

Best home Red decksBand premiumConfidence 44%

Could be wrong if Creature toughness, format speed, and the density of better removal remain unknown, which could shift its pick order notably.

Burn spell with selection

“A solid Limited removal spell whose modest Jace token makes it a fringe constructed burn option rather than an efficient eternal staple.”

AI prediction made before release — not a measured result. Real performance data replaces this once the set is legal and tournament results come in.

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