
Eardrum Rattler
CommentsStandard 31 Eng.D-Usr.—
Could be tested to force small attackers through, but a 2/2 that must untap and spend mana has weak immediate impact.
Could be wrong if A dense low-power attacker or combat-damage-trigger shell could make repeatable unblockability more valuable.
Pioneer 23 Eng.FUsr.—
It can target small threats such as early red attackers, but is far slower and less proactive than Pioneer two-drops.
Could be wrong if A specific low-power evasive-damage shell could want a small number despite the tempo loss.
Modern 18 Eng.FUsr.—
Making a small creature unblockable is not worth a delayed two-mana 2/2 and repeated mana investment in Modern.
Could be wrong if An undisclosed combat-damage combo involving a power-2 creature would materially improve its niche.
Legacy 14 Eng.FUsr.—
Legacy requires immediate, exceptional impact; this fragile tap ability is too slow and does not advance established plans enough.
Could be wrong if A uniquely powerful power-2 combat-damage payoff could create a fringe combo role.
Pauper 24 Eng.FUsr.—
Cheap attackers exist, but spending turn two on this and later mana to evade blockers is below Pauper's usual red tempo rate.
Could be wrong if A future or unrevealed common payoff for repeated combat damage could justify a narrow inclusion.
Commander 33 Eng.D-Usr.—
Repeatable evasion can support small saboteurs, but it is mana-hungry, taps itself, and affects only one other creature each turn.
Could be wrong if A commander that strongly rewards connecting with power-2-or-less creatures would raise its adoption.
Limited 52 Eng.CUsr.—
A two-mana 2/2 is serviceable, and later it can force another small attacker through stalled boards, though activation is costly.
Could be wrong if Unknown removal, creature sizing, and token support could make its slow evasion either valuable or irrelevant.
“A slow, conditional combat facilitator with little Constructed appeal but acceptable Limited utility.”
Rated on limited context — few cards from this set are revealed yet.
AI prediction made before release — not a measured result. Real performance data replaces this once the set is legal and tournament results come in.
Previewed 10 September by Wizards of the Coast
Your rating, on the same 0–100 scale the engine uses.
5 ratings are needed on a format before its community average is shown publicly beside the engine's.
Comments 0