Charge the Sanctum

Charge the Sanctum

Comments
{2}{R/W} · Instant
Common · Reality Fracture · Art by Néstor Ossandón Leal
Choose one — • Creatures you control get +2/+0 until end of turn. • Target creature gets +2/+0 and gains first strike until end of turn. Put a +1/+1 counter on it.
Predicted power
Standard 33 Eng.D-Usr.

Mardu Aggro could test it as a board-wide closer, but three mana, no evasion, and no card advantage make it a narrow finisher.

Best home Mardu AggroBand fringeConfidence 58%

Could be wrong if A token-heavy red or white aggressive shell could make the team-pump mode substantially more reliable.

Pioneer 23 Eng.FUsr.

Pioneer combat is too efficient for a three-mana pump spell without evasion, protection, or immediate board impact.

Band speculativeConfidence 69%

Could be wrong if A successful go-wide Boros shell could want a small number as a surprise finishing effect.

Modern 18 Eng.FUsr.

Even Boros Energy is unlikely to spend three mana on a conditional combat trick rather than pressure, removal, or resilient threats.

Best home Boros EnergyBand speculativeConfidence 75%

Could be wrong if An unusually creature-dense Boros list could occasionally use it to convert stalled boards into lethal attacks.

Legacy 11 Eng.FUsr.

Legacy's interaction and mana efficiency leave little room for a three-mana pump spell that neither protects a threat nor creates cards.

Band unplayableConfidence 82%

Could be wrong if A future explosive token strategy could provide enough bodies for the first mode to matter.

Pauper 38 Eng.DUsr.

A wide red creature draw can use this as a lethal-push tool, but it is weak from behind and competes with cheaper burn and threats.

Best home Mono-Red Deck WinsBand fringeConfidence 61%

Could be wrong if Its score rises if post-release Pauper contains a reliable low-curve token shell that regularly attacks with several creatures.

Commander 25 Eng.FUsr.

Token decks can occasionally turn +2 power across a board into a kill, but one-shot pumps without evasion are highly replaceable in optimized lists.

Best home Go-wide token decksBand speculativeConfidence 73%

Could be wrong if A commander that rewards attacking with many creatures or cares specifically about temporary power boosts could improve its niche.

Limited 61 Eng.B-Usr.

The team-pump mode can decisively win races or punish blocks, while the targeted permanent boost provides a useful fallback combat trick.

Best home Red-white creature decksBand solidConfidence 48%

Could be wrong if Unknown token density, set speed, and removal determine how often the mass-pump mode creates a meaningful attack.

Go-wide combat finisher

“A conditional mass-pump combat trick with real Limited upside but poor rate for most competitive Constructed formats.”

AI prediction made before release — not a measured result. Real performance data replaces this once the set is legal and tournament results come in.

Previewed 4 September by Wizards of the Coast

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