
Arcane Amphisbaena
CommentsStandard 47 Eng.C-Usr.—
Immediate Surveil 1 plus a deathtouch blocker is useful, and a surviving Jace lets a second copy draw; it still needs support to beat stronger two-drops.
Could be wrong if More revealed empower-Jace cards could make the token a reliable engine; fast creature decks may instead erase it before the delayed payoff.
Pioneer 35 Eng.DUsr.—
Golgari Midrange can test its split permanent and selection, but a 1/1 body and draw contingent on a surviving Jace are low impact at Pioneer efficiency.
Could be wrong if Its resilience to creature-only removal may matter more than expected, while established two-drops may leave no room for it.
Modern 27 Eng.FUsr.—
Two mana for a 1/1 and delayed selection is far below Modern's normal baseline; the Jace only becomes card advantage with repeat empower or loyalty support.
Could be wrong if An efficient blink, loyalty-counter, or creature-recursion shell could turn repeated ETBs into a real draw engine.
Legacy 24 Eng.FUsr.—
The card is too slow and vulnerable as a standalone value creature; its token provides no immediate card advantage and competes with much more efficient engines.
Could be wrong if A proven free-casting or repeat-ETB shell could exploit its low mana value better than its ordinary rate suggests.
Pauper 42 Eng.D+Usr.—
A deathtouch body, immediate Surveil 1, and a separate low-loyalty token give real small-game value, but the card remains slow without repeat empower.
Could be wrong if Pauper's efficient combat and removal may make the 1/1 and Jace token too easy to neutralize; additional common empower support would raise it.
Commander 43 Eng.D+Usr.—
Blink or loyalty-counter decks can charge the Jace toward repeated draws, but alone this is only minor selection plus a fragile deathtouch creature.
Could be wrong if Its adoption depends heavily on how many reliable Jace-token, blink, or proliferate payoffs exist after the full set is known.
Limited 66 Eng.BUsr.—
Two mana buys a deathtouch trade, immediate surveil, and a second object that can absorb attacks; duplicate or empower cards can eventually convert it to a draw.
Could be wrong if Unknown speed and removal density determine whether the Jace survives long enough to matter; sparse empower support lowers the ceiling.
“A cheap deathtouch body that seeds a fragile Jace; it is mainly a repeat-empower value engine, not a standalone draw spell.”
AI prediction made before release — not a measured result. Real performance data replaces this once the set is legal and tournament results come in.
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