
Academic Ascent
CommentsStandard 38 Eng.DUsr.—
A +2/+2 flying trick can force damage while leaving a two-loyalty Jace for later surveils, but it needs a creature and unproven Empower density.
Could be wrong if Additional efficient Empower cards or strong Jace-token payoffs could turn the token into enough recurring value for broader adoption.
Pioneer 23 Eng.FUsr.—
Two mana for a conditional combat trick and delayed selection is a poor rate here; no supplied Pioneer shell establishes Jace tokens or Empower as competitive.
Could be wrong if A resilient white creature shell that values repeated Empower counters could make this a low-copy engine rather than a weak trick.
Modern 20 Eng.FUsr.—
Modern punishes a two-mana trick that requires a creature and has no immediate card return; the Jace token's surveils are too delayed without proven synergy.
Could be wrong if Unexpectedly dense Empower payoffs could let the token reliably reach its draw ability and change the card-economy calculation.
Legacy 16 Eng.FUsr.—
This is far below Legacy's usual rate: it needs a creature, costs two mana, and initially yields only a fragile two-loyalty surveil token.
Could be wrong if A powerful, efficient Jace-token payoff would be necessary to overcome the severe tempo and card-quality disadvantage.
Pauper 34 Eng.D-Usr.—
At common, the combat blowout plus up to two later surveils is plausible value, but it competes poorly with Pauper's efficient threats and interaction.
Could be wrong if The revealed environment may contain enough Empower or token support for the Jace to become a meaningful recurring advantage.
Commander 37 Eng.DUsr.—
The card is a modest political combat trick that creates a Jace for selection; it needs repeated Empower effects before its draw mode becomes worthwhile.
Could be wrong if A commander or payoff that repeatedly rewards Jace tokens or loyalty counters could make this a stronger niche engine.
Limited 68 Eng.BUsr.—
A +2/+2 flying trick can swing combat or races, then leaves a Jace that can surveil twice; later Empower can enable its draw ability.
Could be wrong if Unknown removal density, speed, and Empower support determine whether the fragile two-loyalty token survives often enough to be premium.
“Academic Ascent is a synergistic combat trick whose attached Jace token offers real Limited value but is likely too slow for eternal Constructed.”
AI prediction made before release — not a measured result. Real performance data replaces this once the set is legal and tournament results come in.
Your rating, on the same 0–100 scale the engine uses.
5 ratings are needed on a format before its community average is shown publicly beside the engine's.
Comments 0