Consider the Prime Directive

Consider the Prime Directive

Comments
{2}{U} · Instant
Common · Star Trek · Art by Zoltan Boros
Choose one — • Interfere — Counter target spell unless its controller pays {3}. • Observe — Tap up to one target creature and put a stun counter on it. Draw a card. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Predicted power
Standard 48 Eng.C-Usr.

Less efficient than Negate (70), but Observe can buy two combat steps while replacing itself; likely a metagame-dependent 1-2 copy option.

Best home Izzet ControlBand fringeConfidence 64%

Could be wrong if A slower, creature-heavy Standard could make the cantripping stun mode materially better than ordinary counterspell alternatives.

Pioneer 34 Eng.D-Usr.

Three mana for a conditional counter is far behind Disdainful Stroke (70); the tempo cantrip is plausible to test but unlikely to hold slots.

Best home Izzet ControlBand speculativeConfidence 70%

Could be wrong if If tap-out creature decks dominate, its Observe mode may justify a narrow sideboard role.

Modern 23 Eng.FUsr.

Modern's interaction is much cheaper and stronger: even Mystical Dispute (63) is situationally efficient, while this is a slow Mana Leak or tap cantrip.

Band speculativeConfidence 77%

Could be wrong if A future blue tempo shell that values an instant-speed spell plus a two-turn stun could create a small niche.

Legacy 19 Eng.FUsr.

It is far too mana-intensive beside Daze and Force of Negation; neither mode offers the exceptional efficiency Legacy demands.

Band speculativeConfidence 81%

Could be wrong if Its score rises only if an unusual creature-combat matchup makes the stun-and-draw mode uniquely useful.

Pauper 28 Eng.FUsr.

Counterspell (90) is both cheaper and unconditional. A three-mana cantripping stun has some gameplay, but no clear competitive shell needs it.

Band speculativeConfidence 73%

Could be wrong if A slower, creature-centric Pauper field could make Observe a credible one- or two-copy control option.

Commander 25 Eng.FUsr.

Observe replaces itself and can delay one attacker, but three mana is inefficient multiplayer interaction and the tax mode scales poorly late.

Best home Blue tempo/controlBand speculativeConfidence 67%

Could be wrong if A commander or deck specifically rewarding stun counters or repeated instant casting could make it a real niche inclusion.

Limited 68 Eng.BUsr.

Observe is a strong instant-speed tempo play: it taps a creature through its next untap and draws a card. Interfere adds useful flexibility.

Best home Blue tempo decksBand premiumConfidence 45%

Could be wrong if Draft speed, creature sizing, and removal density are unknown; a very fast format could make three mana too awkward.

modal tempo interaction

“A flexible but inefficient constructed interaction spell whose cantripping stun mode is much stronger in Limited.”

AI prediction made before release — not a measured result. Real performance data replaces this once the set is legal and tournament results come in.

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