
Rivendell
CommentsModern 31 Eng.D-Usr.—
A possible one-of mana sink where legends are abundant, but it is often a tapped Island early and scrying costs three mana total.
Could be wrong if A proven blue legendary shell could make its untapped condition and flood mitigation materially more reliable.
Legacy 27 Eng.FUsr.—
Legacy's nonbasic punishment and premium blue mana make this conditional source unattractive; the slow scry mode rarely repays the risk.
Could be wrong if A successful legend-heavy blue deck could accept a singleton utility land more readily than expected.
Commander 45 Eng.C-Usr.—
Legend-focused blue decks can use a low-cost land-slot mana sink, but it is weak before a legend sticks and three mana for scry 2 is modest.
Could be wrong if Commander access and high legend density may make the condition nearly automatic, increasing its utility-land adoption.
Limited 46 Eng.C-Usr.—
A conditional tapped blue source is playable only with enough legends; repeatable scry 2 is useful in stalled games but not worth much tempo loss.
Could be wrong if Legend frequency, format speed, and fixing are unknown; plentiful legends could make it a notably better mana sink.
“Rivendell is a conditional blue source whose expensive repeatable scry is unlikely to outweigh its early tapped-land risk outside legend-dense decks.”
AI prediction made before release — not a measured result. Real performance data replaces this once the set is legal and tournament results come in.
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