
Olog-hai Crusher
CommentsModern 20 Eng.FUsr.—
A four-mana 4/4 trampler lacks immediate value and is far below Modern's usual rate; only tribal density could justify testing.
Could be wrong if Unrevealed Goblin or Orc payoffs could make the blocking clause trivial and reward a four-drop body.
Legacy 16 Eng.FUsr.—
Legacy demands more than a four-mana combat creature; trample and conditional blocking do not approach the efficiency of established threats.
Could be wrong if Exceptional new tribal acceleration or payoffs could create a narrow role.
Pauper 27 Eng.FUsr.—
At common, 4/4 trample is passable, but four mana and inability to block without support leave it behind Pauper's efficient threats and engines.
Could be wrong if A revealed Goblin/Orc shell with strong mana acceleration or tribal payoffs could make it a curve-topper.
Commander 18 Eng.FUsr.—
Goblin or Orc tribal can enable blocking, but a four-mana vanilla-style attacker is highly replaceable in optimized multiplayer decks.
Could be wrong if A commander or payoff that specifically rewards Trolls, Orcs, or high-power tramplers could create a niche.
Limited 59 Eng.C+Usr.—
A four-mana 4/4 with trample is a solid battlefield body; the conditional blocking is a meaningful drawback when no Goblin or Orc is present.
Could be wrong if Unknown speed, removal, and tribal density could shift it from solid attacker to unreliable filler.
“A serviceable Limited 4/4 trampler, but four-mana combat stats offer little competitive appeal without unusually strong Goblin or Orc support.”
AI prediction made before release — not a measured result. Real performance data replaces this once the set is legal and tournament results come in.
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