Lotho, Corrupt Shirriff

Lotho, Corrupt Shirriff

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{W}{B} · Legendary Creature — Halfling Rogue
Mythic · The Hobbit Eternal · Art by Doug Kovacs
Whenever a player casts their second spell each turn, you lose 1 life and create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Predicted power
Standard Eng.NLUsr.
Pioneer Eng.NLUsr.
Modern 34 Eng.D-Usr.

A 2/1 with no immediate return is easy to answer; it may be tested in WB value shells, but second-spell Treasures are unreliable in 1v1.

Band fringeConfidence 61%

Could be wrong if A cheap, resilient shell that routinely double-spells could make the mana engine materially better.

Legacy 31 Eng.D-Usr.

Legacy's cheap spells can trigger Lotho, but a WB 2/1 that must survive is a slow engine against highly efficient interaction.

Band fringeConfidence 65%

Could be wrong if A white-black shell able to exploit repeated Treasure while protecting Lotho could establish a niche.

Pauper Eng.NLUsr.
Commander 68 Eng.BUsr.

Multiple opponents naturally casting second spells can yield several Treasures per rotation, making this a strong low-cost engine despite life loss and removal risk.

Best home Orzhov Treasure decksBand competitiveConfidence 78%

Could be wrong if Optimized tables may deliberately limit second spells or remove Lotho before it produces enough mana.

Limited 53 Eng.CUsr.

The 2/1 body is mediocre, but sequencing a second spell can bank useful fixing or mana; it is not reliable enough to be a premium pick.

Best home Black-white value decksBand playableConfidence 39%

Could be wrong if Unknown set speed, cheap-spell density, and removal determine whether it survives to generate meaningful Treasures.

Conditional Treasure engine

“Lotho is a fragile one-on-one Treasure engine but a potent multiplayer payoff when several players naturally cast second spells.”

AI prediction made before release — not a measured result. Real performance data replaces this once the set is legal and tournament results come in.

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