
Inferno Titan
CommentsModern 34 Eng.D-Usr.—
A reanimation target with immediate creature control, but it is far less rewarding than Atraxa and weak when cast fairly at six mana.
Could be wrong if A reanimation shell may value its three-point ETB/attack trigger more than expected against small-creature decks.
Legacy 35 Eng.DUsr.—
Sneak effects make its ETB and attack trigger immediate, but Inferno Titan lacks Atraxa's cards and is vulnerable to common removal.
Could be wrong if Its repeatable divided damage could prove a useful specialized Sneak or Reanimator payoff.
Commander 48 Eng.C-Usr.—
A 6/6 that immediately picks off utility creatures and repeats on attacks is a solid, replaceable payoff for Giants and blink/attack builds.
Could be wrong if Six mana without protection or card advantage may be too slow even for matching optimized multiplayer decks.
Limited 87 Eng.AUsr.—
A 6/6 that usually kills or severely weakens a creature on entry and repeats three damage every attack rapidly dominates combat.
Could be wrong if Unknown removal density and speed could make a double-red six-drop easier to answer or too slow.
“Inferno Titan is a powerful Limited bomb and a Commander synergy piece, but its six-mana body is inefficient for Modern and Legacy.”
AI prediction made before release — not a measured result. Real performance data replaces this once the set is legal and tournament results come in.
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