Gift of Strands

Gift of Strands

Comments
{3}{G} · Enchantment — Aura
Uncommon · The Hobbit Eternal · Art by Ignis Bruno
Flash Enchant creature When this Aura enters, scry 2. Enchanted creature gets +3/+3.
Predicted power
Standard Eng.NLUsr.
Pioneer Eng.NLUsr.
Modern 22 Eng.FUsr.

Four mana for a removable +3/+3 is far below Modern rate; scry 2 and flash rarely offset the Aura liability. It is weaker than Fight Rigging's payoff potential.

Band speculativeConfidence 68%

Could be wrong if An unrevealed efficient creature/Aura shell could make its flash burst damage more relevant.

Legacy 17 Eng.FUsr.

Legacy's cheap interaction and fast engines make a four-mana Aura untenable. Flash and scry 2 do not overcome the card-disadvantage risk.

Band speculativeConfidence 72%

Could be wrong if A specialized creature-combo shell or unusual Aura interaction could create a narrow home.

Pauper Eng.NLUsr.
Commander 28 Eng.FUsr.

Flash makes this a passable surprise upgrade in Voltron or enchantress decks, but +3/+3 and scry 2 are highly replaceable for four mana.

Best home Voltron enchantressBand speculativeConfidence 61%

Could be wrong if The revealed set may supply an enchantment or Aura payoff that improves the card's inclusion rate.

Limited 59 Eng.C+Usr.

Flash lets +3/+3 win combat or punish blocks, while scry 2 retains value even if the target dies. Four mana and Aura exposure keep it below premium.

Best home Green creature decksBand solidConfidence 41%

Could be wrong if Unknown removal density, speed, and Aura/enchantment synergies could substantially change its combat reliability.

Flash combat Aura

“A four-mana flash +3/+3 Aura with scry 2 is a solid Limited trick but too inefficient and vulnerable for most eternal competition.”

AI prediction made before release — not a measured result. Real performance data replaces this once the set is legal and tournament results come in.

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