Fog on the Barrow-Downs

Fog on the Barrow-Downs

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{2}{W} · Enchantment — Aura
Common · The Hobbit Eternal · Art by Marco Gorlei
Enchant creature Enchanted creature is a Spirit and can't attack or block. (It loses all other creature types.)
Predicted power
Standard Eng.NLUsr.
Pioneer Eng.NLUsr.
Modern 20 Eng.FUsr.

Three mana to stop only combat is too slow and incomplete for Modern; the Aura remains vulnerable and leaves creature abilities online.

Band speculativeConfidence 75%

Could be wrong if A future Spirit-matters payoff or unusually creature-centric metagame could create a narrow use.

Legacy 16 Eng.FUsr.

Legacy demands far more efficient, resilient interaction; this slow Aura neither removes the creature nor stops its abilities.

Band speculativeConfidence 80%

Could be wrong if A specialized Spirit-conversion interaction could provide a niche absent from supplied context.

Pauper 24 Eng.FUsr.

It is much weaker than Journey to Nowhere (78): costing more, remaining removable, and leaving activated abilities active.

Band speculativeConfidence 70%

Could be wrong if A slow creature-heavy Pauper field could make its combat lock a fringe budget answer.

Commander 22 Eng.FUsr.

It can blunt a combat-focused commander, but leaves utility abilities intact and is badly outclassed by flexible permanent removal.

Band speculativeConfidence 70%

Could be wrong if Spirit-typal decks may gain a payoff for changing an opposing creature's type.

Limited 58 Eng.C+Usr.

A three-mana combat lock is reliable creature interaction and usually makes decks, though it fails against static or activated abilities.

Best home Any white deckBand solidConfidence 38%

Could be wrong if Unknown removal density, creature abilities, and Spirit synergies could substantially alter its pick order.

Combat-lock Aura

“A three-mana Aura that stops combat but leaves abilities intact is far below competitive removal rates outside Limited.”

Rated on limited context — few cards from this set are revealed yet.

AI prediction made before release — not a measured result. Real performance data replaces this once the set is legal and tournament results come in.

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