
Dwarven Warriors
CommentsLegacy 13 Eng.FUsr.—
A three-mana 1/1 that must survive a turn to enable only small attackers is far too slow and fragile for Legacy.
Could be wrong if An unforeseen efficient power-2 combo payoff could make repeatable unblockability relevant.
Pauper 21 Eng.FUsr.—
It can force through small creatures, but a 3-mana 1/1 with no immediate impact is substantially below Pauper's creature rate.
Could be wrong if A dense low-power combat or saboteur shell could value the repeatable evasion more than expected.
Commander 24 Eng.FUsr.—
Repeatable evasion has niche value, but this slow, removable 1/1 is outclassed by stronger enablers and mana-efficient threats.
Could be wrong if A newly supported low-power attack-trigger commander could create a more focused home.
Limited 27 Eng.FUsr.—
Repeated evasion can break stalls, but spending three mana on a 1/1 that cannot activate immediately is a major tempo liability.
Could be wrong if Its value rises if the set strongly rewards small creatures connecting or has unusually weak removal.
“A delayed, fragile repeatable unblockable effect is far below competitive rates outside of limited niche combat use.”
AI prediction made before release — not a measured result. Real performance data replaces this once the set is legal and tournament results come in.
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