
Dragon's Desire
CommentsLegacy 18 Eng.FUsr.—
Brotherhood's End (64) answers artifact boards at three mana; this needs five artifacts merely to accelerate and has no reliable listed shell.
Could be wrong if An artifact-heavy metagame or a newly viable red mana payoff could create a narrow combo role.
Commander 42 Eng.D+Usr.—
Several opponents' rocks and Treasures can make a large red ritual, but it needs an immediate payoff and is often mana-negative.
Could be wrong if Adoption depends heavily on typical opposing artifact counts and on available red mana-sink payoffs.
Limited 16 Eng.FUsr.—
It spends four mana and a card without advancing the board; it needs five opposing artifacts to produce net mana, an unlikely default.
Could be wrong if An artifact- and token-heavy draft environment could make five-plus opposing artifacts common enough for a niche role.
“A four-mana conditional red ritual that is usually mana-negative unless opponents leave a very large artifact board.”
AI prediction made before release — not a measured result. Real performance data replaces this once the set is legal and tournament results come in.
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