
Battle-Scarred Goblin
CommentsModern 18 Eng.FUsr.—
A two-mana 2/2 with no immediate value is far below Modern's creature rate; the blocking trigger is too narrow to justify a slot.
Could be wrong if A presently unsupported Goblin shell or token-heavy metagame could make the trigger more relevant.
Legacy 16 Eng.FUsr.—
Legacy demands much stronger immediate impact or unique utility; this vulnerable 2/2 offers neither beyond a minor combat trigger.
Could be wrong if Dedicated Goblin lists could value an unprovided tribal interaction, but the printed effect alone is weak.
Pauper 27 Eng.FUsr.—
It is a passable curve creature, but 2/2 for two is low impact and the trigger only punishes small or multiple blockers.
Could be wrong if If red creature decks need more Goblin density or token decks become common, it could earn a niche slot.
Commander 11 Eng.FUsr.—
A small combat creature with no card advantage, scaling, or meaningful multiplayer payoff has no optimized Commander role.
Could be wrong if A future commander specifically rewarding Goblins becoming blocked could create a narrow home.
Limited 51 Eng.CUsr.—
A two-mana 2/2 is reasonable curve filler, and the trigger can punish chump blocks, but it neither breaks board stalls nor dominates combat.
Could be wrong if Unknown creature sizing, token volume, removal, and draft speed could move it from filler to a solid two-drop.
“A vanilla-sized 2/2 whose narrow anti-chump-block trigger is unlikely to overcome its low standalone rate outside Limited.”
AI prediction made before release — not a measured result. Real performance data replaces this once the set is legal and tournament results come in.
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