
Andúril, Narsil Reforged
CommentsLegacy 16 Eng.FUsr.—
Five mana across casting and equip before an attack is far too slow and board-dependent for Legacy; it rates near The Fantasticar (15).
Could be wrong if An unusually resilient go-wide shell could make the repeated team counters worth the setup.
Commander 48 Eng.C-Usr.—
Token decks can turn one equipped attack into lasting team-wide growth, with Ascend making it a potent late payoff; equip 3 remains a real tempo cost.
Could be wrong if Optimized lists may prefer cheaper immediate token payoffs or protection over a vulnerable combat-only engine.
Limited 77 Eng.A-Usr.—
Repeated counters across the whole board snowball combat quickly, especially with tokens, though five total mana and needing an attacker prevent bomb status.
Could be wrong if Unknown removal, speed, and token density determine whether it survives long enough to trigger repeatedly.
“A slow Equipment whose repeated team-wide counters can dominate creature boards, but it needs an equipped attacker and substantial setup.”
AI prediction made before release — not a measured result. Real performance data replaces this once the set is legal and tournament results come in.
Previewed 21 July by Jeff Miracola
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