
Great Fierce Bee
CommentsStandard 31 Eng.D-Usr.—
A 3-mana 2/2 flier has a weak floor, but frequent token deaths could make its repeated scrying worthwhile in a dedicated sacrifice shell.
Could be wrong if Revealed sacrifice and token density may not translate into a competitive Standard shell, or may supply a stronger payoff.
Pioneer 21 Eng.FUsr.—
Pioneer demands more immediate impact than a 3-mana 2/2; conditional scrying is not enough without an unusually strong sacrifice engine.
Could be wrong if A new or overlooked creature-sacrifice deck could value cheap repeated selection more than current format speed suggests.
Modern 16 Eng.FUsr.—
Modern's efficient creatures and engines leave little room for a 3-mana 2/2 that neither affects the board nor generates cards immediately.
Could be wrong if A highly redundant death-trigger combo shell could use the scry trigger as meaningful consistency, though the body remains inefficient.
Legacy 11 Eng.FUsr.—
At three mana, a fragile 2/2 that only scries after other creatures die is far below Legacy's required rate and lacks unique utility.
Could be wrong if An unforeseen inexpensive sacrifice engine could create many triggers, but selection alone is unlikely to repay the mana.
Pauper 32 Eng.D-Usr.—
It is a serviceable evasive body with repeatable filtering, but it is less decisive than the 3-mana payoff Guttersnipe and needs deaths in play.
Could be wrong if Common token and sacrifice support may prove dense enough for recurring scrying to be a stronger engine than expected.
Commander 47 Eng.C-Usr.—
Multiplayer sacrifice decks can trigger it repeatedly across the table, making it a solid filter engine, though it provides no cards or immediate payoff.
Could be wrong if Optimized lists may prefer direct card draw, drain effects, or cheaper sacrifice payoffs over incremental selection.
Limited 61 Eng.B-Usr.—
A 2/2 flier for three is normally playable, and combat trades, tokens, and sacrifice effects can turn it into reliable card-quality advantage.
Could be wrong if The unknown format speed, removal, and actual sacrifice density could make the death trigger either frequent upside or mostly irrelevant.
“A low-rate flier whose repeatable scrying needs a dense stream of creature deaths to justify its three-mana slot.”
AI prediction made before release — not a measured result. Real performance data replaces this once the set is legal and tournament results come in.
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