
Goblin-town Flunkies
CommentsStandard 34 Eng.D-Usr.—
A 1/1 haste plus a 1/1 Army is low-rate; even 49-point Badgermole Cub is only mid-tier, and no established Goblin shell is supplied.
Could be wrong if Dense new sacrifice, token, or amass payoffs could make its two bodies materially more useful than its baseline rate.
Pioneer 21 Eng.FUsr.—
Below the 22-point Badgermole Cub baseline: two 1/1s and one haste damage lack the rate Pioneer red decks demand without proven Goblin payoffs.
Could be wrong if A viable Goblin or sacrifice list could value a cheap creature plus token more highly than generic red aggro does.
Modern 17 Eng.FUsr.—
It is vastly weaker than 62-point Seasoned Pyromancer as a body-maker and offers too little immediate pressure or card value for Modern.
Could be wrong if An unusually efficient artifact, sacrifice, or Goblin combo payoff could make the extra body a worthwhile enabler.
Legacy 12 Eng.FUsr.—
Legacy two-drops need exceptional efficiency or utility; two 1/1 bodies do not approach the impact of 65-point Phelia, Exuberant Shepherd.
Could be wrong if A new fast Goblin-combo shell could uniquely need both a hasty creature and a disposable Army token.
Pauper 32 Eng.D-Usr.—
Two bodies can enable sacrifice tactics, but it is far below 82-point Goblin Tomb Raider in pressure and lacks card advantage or a strong standalone body.
Could be wrong if Pauper-level Goblin or sacrifice synergies may reward its token production enough for a narrow recurring role.
Commander 35 Eng.DUsr.—
One card making two Goblin bodies and leaving an Army for later amass is serviceable synergy material, but most token decks have stronger producers.
Could be wrong if A commander that specifically rewards Goblins entering, dying, or amass counters could elevate this cheap double-body effect.
Limited 56 Eng.C+Usr.—
Two mana yields two 1/1 bodies, one with haste, making a reasonable early play; the 14 revealed amass cards add modest scaling upside.
Could be wrong if Unknown format speed, removal, and amass payoff quality could move this from solid filler to a genuine synergy priority.
“A low-rate haste creature that supplies a second body, with competitive value mostly dependent on unproven Goblin, sacrifice, or amass synergies.”
AI prediction made before release — not a measured result. Real performance data replaces this once the set is legal and tournament results come in.
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