Beorn, Reluctant Host // Till and Tend

Beorn, Reluctant Host // Till and Tend

Comments
{4}{G} // {1}{G} · Legendary Creature — Human Bear Shapeshifter // Sorcery — Adventure
Common · The Hobbit · Art by Javier Charro
Trample
Till and Tend{1}{G}
Sorcery — Adventure
You may play an additional land this turn. (Then exile this card. You may cast the creature later from exile.)
Predicted power
Standard 35 Eng.DUsr.

Landfall can turn Till and Tend into an extra trigger and a turn-four 5/5, but conditional ramp plus a vanilla threat is likely only a test.

Best home Mono Green LandfallBand fringeConfidence 62%

Could be wrong if A slower Standard or stronger unrevealed landfall payoffs could make the Adventure efficient enough for regular maindeck use.

Pioneer 23 Eng.FUsr.

A one-shot extra land play for {1}{G} without drawing a card is below Pioneer ramp rates, and the later 5/5 rarely repays the slot.

Band speculativeConfidence 70%

Could be wrong if A proven Pioneer landfall shell could value the extra trigger and retained creature more than current decks suggest.

Modern 27 Eng.FUsr.

Amulet Titan is the clearest test shell, but it demands more explosive land-drop effects; this conditional sorcery and vanilla 5/5 are low impact.

Best home Amulet TitanBand speculativeConfidence 73%

Could be wrong if Specific Amulet mana sequences may value a stored Adventure creature enough to offset the lack of card draw.

Legacy 18 Eng.FUsr.

Lands can exploit another land play, but {1}{G} for one conditional use is far below Legacy efficiency and a five-mana 5/5 adds little.

Best home LandsBand speculativeConfidence 76%

Could be wrong if Lands may need more redundant extra-land-drop effects than expected, creating a narrow testing role.

Pauper 32 Eng.D-Usr.

The Adventure is functional acceleration, but needs a land in hand and eventually yields only a removable five-mana 5/5 in a demanding format.

Band fringeConfidence 61%

Could be wrong if Revealed landfall support could produce a green shell where the extra trigger and sizable body are materially better.

Commander 29 Eng.FUsr.

Landfall decks can use the extra trigger, but one-shot land-in-hand ramp is weaker than card-positive ramp and the later 5/5 is negligible.

Best home LandfallBand speculativeConfidence 67%

Could be wrong if A commander that rewards both land drops and creature casting could make the two-part card a more useful synergy piece.

Limited 71 Eng.B+Usr.

It often turns a spare turn-two land into a turn-four 5/5 trampler; that two-stage value is premium, though the Adventure is weak without a land.

Best home Green landfall decksBand premiumConfidence 43%

Could be wrong if Unknown speed, fixing, and removal may punish spending turn two on setup or make a five-mana creature less reliable.

Conditional land-drop threat

“A conditional extra-land-drop Adventure is strong Limited tempo, but its vanilla 5/5 body is too slow for most constructed formats.”

AI prediction made before release — not a measured result. Real performance data replaces this once the set is legal and tournament results come in.

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