
Azog, Moria's Ruin
CommentsStandard 53 Eng.CUsr.—
Sacrificing a disposable creature preserves much of its power as an Army while drawing a card; the opposing-creature mode is weak removal.
Could be wrong if Revealed sacrifice and token density could establish a stronger Standard shell than current context shows.
Pioneer 37 Eng.DUsr.—
Three mana for conditional value is slow beside efficient removal, but token-heavy sacrifice lists could test its ETB conversion effect.
Could be wrong if A proven Pioneer sacrifice shell may value the card-draw mode more highly than expected.
Modern 28 Eng.FUsr.—
A three-mana 1/3 that leaves an opponent comparable power is far below Modern's rate; only unusually dense sacrifice synergy could justify testing.
Could be wrong if An existing creature-combo shell could exploit the self-destruction trigger as more than fair value.
Legacy 23 Eng.FUsr.—
Legacy's efficiency makes a three-mana conditional ETB poor, and converting an opposing creature into an equal-sized Army rarely answers it.
Could be wrong if Fast mana or a specialized recurring-ETB shell could make its self-targeting mode relevant.
Commander 48 Eng.C-Usr.—
In token and sacrifice decks, it can turn a low-value creature into a card while retaining power in an Army; enemy-targeting is situational.
Could be wrong if One-shot ETB value may prove too replaceable against more reliable sacrifice payoffs and removal.
Limited 61 Eng.B-Usr.—
The self-target mode can turn expendable bodies into a card without losing all board power; enemy targets mainly strip abilities rather than remove power.
Could be wrong if Unknown archetypes and Army support determine whether the conditional value mode is consistently available.
“Azog is a conditional three-mana value creature that is strongest converting expendable creatures into cards and an Army.”
AI prediction made before release — not a measured result. Real performance data replaces this once the set is legal and tournament results come in.
Previewed 20 July by abentu
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