Woodwork Prodigy // Soul Tether

Woodwork Prodigy // Soul Tether

Comments
{2}{R/G} // {2}{R/G} · Creature — Cat Druid // Sorcery
Uncommon · Reality Fracture · Art by Lius Lasahido
At the beginning of your upkeep, if this creature isn't prepared, it becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Soul Tether{2}{R/G}
Sorcery
Create a Heartwood token. (It's a red and green artifact with "{T}: Add {R} or {G}.")
Predicted power
Standard 39 Eng.DUsr.

A 3/3 with a turn-late, mana-neutral first activation is a plausible ramp/artifact test card, but no supported Standard shell currently rewards it.

Band speculativeConfidence 49%

Could be wrong if Unrevealed artifact or prepared payoffs could make recurring Heartwood tokens substantially more valuable.

Pioneer 27 Eng.FUsr.

Pioneer asks more of three-drops; waiting a turn and paying three mana for a mana rock is slower than credible acceleration options.

Band speculativeConfidence 61%

Could be wrong if A resilient artifact-synergy shell could value the repeatable token production more than expected.

Modern 20 Eng.FUsr.

A three-mana creature that must survive to upkeep before producing delayed mana is far below Modern's usual rate and lacks a supported home.

Band speculativeConfidence 67%

Could be wrong if An artifact combo that specifically needs repeatable colored artifact tokens could create a niche.

Legacy 16 Eng.FUsr.

Legacy is hostile to a three-mana creature surviving a full turn cycle for gradual mana production; no credible shell is evident.

Band speculativeConfidence 72%

Could be wrong if A uniquely efficient artifact engine using Heartwood tokens could create an unforeseen fringe role.

Pauper Eng.NLUsr.
Commander 41 Eng.D+Usr.

Repeatedly making colored artifact mana is a real long-game payoff in artifact-focused decks, but it is much slower and more fragile than normal ramp.

Best home Gruul artifact-token rampBand fringeConfidence 55%

Could be wrong if Token or artifact-sacrifice synergies may make the recurring bodies more valuable than the baseline ramp comparison.

Limited 59 Eng.C+Usr.

A castable 3/3 normally makes the deck, and slow games let it turn spare mana into recurring fixing and ramp artifacts.

Best home Red-green midrangeBand solidConfidence 43%

Could be wrong if Unknown format speed, removal, and artifact payoffs could leave it a mere 3/3 or make its engine excellent.

Delayed mana-engine creature

“A three-mana 3/3 that repeatedly converts mana into delayed RG artifact mana, but its setup is slow for competitive Constructed.”

AI prediction made before release — not a measured result. Real performance data replaces this once the set is legal and tournament results come in.

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