The Theorist, Jace Beleren

The Theorist, Jace Beleren

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{2}{U}{U} · Legendary Planeswalker — Jace
Mythic · Reality Fracture · Art by Ekaterina Burmak
At the beginning of each opponent's draw step, you draw a card. +1: Create a 1/1 blue Illusion creature token. −2: For each opponent, return up to one target artifact or creature that player controls to its owner's hand. −6: Draw three cards. Then put X +1/+1 counters on each creature you control, where X is the number of cards in your hand.
Predicted power
Standard 76 Eng.A-Usr.

It replaces itself on the next opposing draw step and snowballs thereafter; it projects below Ral, Crackling Wit (82) but as a strong control finisher.

Best home Izzet ControlBand stapleConfidence 62%

Could be wrong if Fast boards or efficient planeswalker removal may make its three starting loyalty too unreliable for regular maindeck use.

Pioneer 61 Eng.B-Usr.

Recurring cards make Jace more appealing than many four-mana walkers, but its low loyalty and delayed board impact keep it near Kaito, Bane of Nightmares (58).

Best home Azorius ControlBand role-playerConfidence 61%

Could be wrong if Pioneer's proactive decks and efficient disruption may leave too little room for a tapped-out four-mana value engine.

Modern 48 Eng.C-Usr.

A protected Jace generates real advantage, but four mana and three loyalty are major liabilities; it is a narrower prospect than Teferi, Hero of Dominaria (55).

Best home Blue ControlBand fringeConfidence 63%

Could be wrong if Modern's speed and efficient answers may make even a one-card-per-turn engine too slow to retain a slot.

Legacy 52 Eng.CUsr.

UWx Control can protect a persistent draw engine, but Jace lacks immediate impact and compares unfavorably with the more established Kaito, Bane of Nightmares (58).

Best home UWx ControlBand fringeConfidence 62%

Could be wrong if Four mana is a steep investment in Legacy, and the walker may be removed before its repeated draw trigger matters.

Pauper Eng.NLUsr.
Commander 71 Eng.B+Usr.

Drawing on every opponent's draw step can produce three cards per rotation, making it a major engine if protected, though far more fragile than Rhystic Study (90).

Best home Blue SuperfriendsBand competitiveConfidence 66%

Could be wrong if An opponent can remove Jace after the first trigger, and three loyalty makes defending it against multiple players difficult.

Limited 86 Eng.AUsr.

A repeatable card-draw engine that also makes blockers or bounces threats will dominate most games where it survives, with a game-ending ultimate as backup.

Best home Any blue deckBand bombConfidence 39%

Could be wrong if Unknown removal density and format speed could make a four-mana, three-loyalty planeswalker substantially easier to punish.

Repeatable planeswalker draw engine

“A four-mana planeswalker that converts survival into repeated cards, with substantially greater multiplayer upside than immediate board impact.”

AI prediction made before release — not a measured result. Real performance data replaces this once the set is legal and tournament results come in.

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