Craterclaw Colossus

Craterclaw Colossus

Comments
{4}{R}{R}{R} · Artifact Creature — Beast Construct
Mythic · Reality Fracture · Art by Mark Zug
Haste When this creature enters, creatures you control gain trample and get +X/+0 until end of turn, where X is the number of artifacts you control.
Predicted power
Standard 47 Eng.C-Usr.

Cheaper than Craterhoof Behemoth and hasty, but artifact count is a narrower payoff and {R}{R}{R} makes this a fringe finisher rather than a broad staple.

Best home Artifact-token aggroBand fringeConfidence 55%

Could be wrong if More efficient artifact-token production or mana acceleration could make its ETB attack reliably lethal.

Pioneer 28 Eng.FUsr.

A seven-mana triple-red finisher needs a sizable artifact board and compares poorly with established top-end options such as Titan of Industry.

Best home Artifact aggroBand speculativeConfidence 62%

Could be wrong if A competitive artifact shell that can produce red mana and many permanents could give it a testing role.

Modern 25 Eng.FUsr.

Even artifact decks must pay {R}{R}{R}; a seven-mana combat-only payoff is too slow and setup-heavy for most Modern lists.

Best home Artifact aggroBand speculativeConfidence 68%

Could be wrong if A fast artifact-token strategy or repeatable cheating effect could convert the haste pump into a lethal one-of.

Legacy 21 Eng.FUsr.

Legacy can accelerate artifacts, but triple red and a board-dependent combat ETB leave this well behind the format's more efficient threats and payoffs.

Best home Mono-Red artifact prisonBand speculativeConfidence 71%

Could be wrong if A new red artifact mana shell could make the immediate team-pump attack more practical than expected.

Pauper Eng.NLUsr.
Commander 49 Eng.C-Usr.

A credible one-shot finisher for artifact-token boards: it supplies haste, trample, and a potentially huge team power boost, but costs seven and no cards.

Best home Red artifact-token decksBand role-playerConfidence 67%

Could be wrong if Its effectiveness depends heavily on having both a wide creature board and a high artifact count before casting it.

Limited 76 Eng.A-Usr.

At baseline this is a hasty 6/5 trampler that also boosts the board; extra artifacts can make its arrival attack devastating despite seven mana and {R}{R}{R}.

Best home Red artifact deckBand first-pickConfidence 43%

Could be wrong if Unknown fixing, speed, and removal may make the triple-red seven-drop too inconsistent to be a true first pick.

artifact go-wide finisher

“A seven-mana hasty artifact payoff that can end games from a developed artifact board, but its triple-red cost and setup dependence limit adoption.”

AI prediction made before release — not a measured result. Real performance data replaces this once the set is legal and tournament results come in.

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